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Searched refs:max_list_count (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/mesa/main/
Dglthread_list.c44 const int max_list_count = 2048; in _mesa_unmarshal_CallList() local
46 uint32_t *lists = alloca(max_list_count * sizeof(uint32_t)); in _mesa_unmarshal_CallList()
54 while (ptr < last && count < max_list_count) { in _mesa_unmarshal_CallList()