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Searched refs:max_primitives (Results 1 – 25 of 35) sorted by relevance

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/third_party/glslang/Test/
Dspv.atomiAddEXT.error.mesh10 layout(max_primitives=MAX_PRIM) out;
Dspv.nv.dmm-allops.mesh5 layout(max_vertices = 8, max_primitives = 16, triangles) out;
Dspv.ext.meshShaderTaskMem.mesh15 layout(max_primitives=MAX_PRIM) out;
Dspv.meshShaderPerView_Errors.mesh12 layout(max_primitives=MAX_PRIM) out;
Dspv.meshShaderTaskMem.mesh15 layout(max_primitives=MAX_PRIM) out;
Dspv.meshShaderSharedMem.mesh15 layout(max_primitives=MAX_PRIM) out;
Dspv.meshShaderPerViewBuiltins.mesh16 layout(max_primitives=MAX_PRIM) out;
Dspv.meshShaderBuiltins.mesh15 layout(max_primitives=MAX_PRIM) out;
Dspv.ext.meshShaderUserDefined.mesh15 layout(max_primitives=MAX_PRIM) out;
Dspv.meshShaderUserDefined.mesh15 layout(max_primitives=MAX_PRIM) out;
Dspv.320.meshShaderUserDefined.mesh15 layout(max_primitives=MAX_PRIM) out;
Dspv.meshShaderRedeclPerViewBuiltins.mesh16 layout(max_primitives=MAX_PRIM) out;
Dspv.meshShaderRedeclBuiltins.mesh15 layout(max_primitives=MAX_PRIM) out;
Dspv.ext.meshShaderRedeclBuiltins.mesh15 layout(max_primitives=MAX_PRIM) out;
Dspv.ext.meshShaderBuiltinsShadingRate.mesh16 layout(max_primitives=MAX_PRIM) out;
Dspv.ext.meshShaderBuiltins.mesh15 layout(max_primitives=MAX_PRIM) out;
Dspv.meshShaderPerViewUserDefined.mesh16 layout(max_primitives=MAX_PRIM) out;
Dspv.460.subgroupEXT.mesh15 layout(max_primitives=MAX_PRIM) out;
Dglsl.460.subgroup.mesh115 layout(max_primitives=MAX_PRIM) out;
/third_party/mesa3d/src/gallium/auxiliary/draw/
Ddraw_prim_assembler.c272 unsigned max_primitives = u_decomposed_prims_for_vertices( in draw_prim_assembler_run() local
274 unsigned max_verts = u_vertices_per_prim(assembled_prim) * max_primitives; in draw_prim_assembler_run()
/third_party/mesa3d/src/intel/compiler/
Dbrw_mesh.cpp359 map->max_primitives = nir->info.mesh.max_primitives_out; in brw_compute_mue_map()
377 const unsigned primitive_list_size_dw = 1 + vertices_per_primitive * map->max_primitives; in brw_compute_mue_map()
423 map->per_primitive_pitch_dw * map->max_primitives, 8); in brw_compute_mue_map()
476 map->size_dw, map->max_primitives, map->max_vertices); in brw_print_mue_map()
560 unsigned prims_per_inv = map->max_primitives / workgroup_size; in brw_nir_initialize_mue()
583 unsigned remaining = map->max_primitives % workgroup_size; in brw_nir_initialize_mue()
/third_party/vk-gl-cts/external/vulkancts/data/vulkan/dynamic_state/
DVertexFetchLines.mesh19 layout(max_vertices=2, max_primitives=1) out;
DVertexFetch.mesh19 layout(max_vertices=3, max_primitives=1) out;
DVertexFetchViewportArray.mesh19 layout(max_vertices=3, max_primitives=1) out;
/third_party/mesa3d/src/amd/common/
Dac_nir_lower_ngg.c2923 unsigned max_primitives) in ms_calculate_arrayed_output_layout() argument
2926 uint32_t lds_prm_attr_size = util_bitcount64(l->lds.prm_attr.mask) * max_primitives * 16; in ms_calculate_arrayed_output_layout()
2940 unsigned max_primitives, in ms_calculate_output_layout() argument
2965 ms_calculate_arrayed_output_layout(&l, max_vertices, max_primitives); in ms_calculate_output_layout()
2983 ms_calculate_arrayed_output_layout(&l, max_vertices, max_primitives); in ms_calculate_output_layout()
2988 l.lds.total_size = l.lds.indices_addr + max_primitives * vertices_per_prim; in ms_calculate_output_layout()
3016 unsigned max_primitives = shader->info.mesh.max_primitives_out; in ac_nir_lower_ngg_ms() local
3020 … cross_invocation_access, max_vertices, max_primitives, vertices_per_prim); in ac_nir_lower_ngg_ms()
3037 ALIGN(MAX3(api_workgroup_size, max_primitives, max_vertices), wave_size); in ac_nir_lower_ngg_ms()

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