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Searched refs:mergeGlobalUniformBlocks (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DlinkValidate.cpp112 mergeGlobalUniformBlocks(infoSink, unit, mergeExistingOnly); in mergeUniformObjects()
371 mergeGlobalUniformBlocks(infoSink, unit, mergeExistingOnly); in mergeTrees()
532 void TIntermediate::mergeGlobalUniformBlocks(TInfoSink& infoSink, TIntermediate& unit, bool mergeEx… in mergeGlobalUniformBlocks() function in glslang::TIntermediate
Dlocalintermediate.h1029 void mergeGlobalUniformBlocks(TInfoSink& infoSink, TIntermediate& unit, bool mergeExistingOnly);
DShaderLang.cpp2077 activeStages[i]->mergeGlobalUniformBlocks(*infoSink, uniforms, mergeExistingOnly); in crossStageCheck()