Searched refs:mergedVarying (Results 1 – 1 of 1) sorted by relevance
1137 for (const gl::ProgramVaryingRef &mergedVarying : mergedVaryings) in resolvePrecisionMismatch() local1139 if (!mergedVarying.frontShader || !mergedVarying.backShader) in resolvePrecisionMismatch()1144 GLenum frontPrecision = mergedVarying.frontShader->precision; in resolvePrecisionMismatch()1145 GLenum backPrecision = mergedVarying.backShader->precision; in resolvePrecisionMismatch()1158 mergedVarying.frontShaderStage, mergedVarying.frontShader->mappedName); in resolvePrecisionMismatch()1167 mergedVarying.backShaderStage, mergedVarying.backShader->mappedName); in resolvePrecisionMismatch()