Searched refs:metalShader (Results 1 – 2 of 2) sorted by relevance
196 metalShader = nil;599 if (shaderVariant->metalShader)602 *shaderOut = shaderVariant->metalShader;654 if (shaderVariant->metalShader)657 *shaderOut = shaderVariant->metalShader;702 funcConstants, &shaderVariant->metalShader));712 InitArgumentBufferEncoder(context, shaderVariant->metalShader,717 *shaderOut = shaderVariant->metalShader;
48 mtl::AutoObjCPtr<id<MTLFunction>> metalShader; member