Searched refs:mid_y (Results 1 – 2 of 2) sorted by relevance
/third_party/vk-gl-cts/external/openglcts/modules/glesext/geometry_shader/ |
D | esextcGeometryShaderRendering.cpp | 3903 float mid_y = 0.0f; in GeometryShaderRenderingTrianglesCase() local 3910 mid_y = start_y + (end_y - start_y) * 0.5f; in GeometryShaderRenderingTrianglesCase() 3915 mid_y = 0.0f; in GeometryShaderRenderingTrianglesCase() 3931 data_coordinates.push_back(tcu::Vec4(0, mid_y, 0, 1)); /* Middle vertex */ in GeometryShaderRenderingTrianglesCase() 3932 data_coordinates.push_back(tcu::Vec4(-1 + dx * dx_multiplier, mid_y, 0, 0)); /* Left vertex */ in GeometryShaderRenderingTrianglesCase() 3934 data_coordinates.push_back(tcu::Vec4(1 - dx * dx_multiplier, mid_y, 0, 0)); /* Right vertex */ in GeometryShaderRenderingTrianglesCase()
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/third_party/skia/third_party/skcms/ |
D | skcms.cc | 2225 float mid_y = eval_curve(curve, mid_x); in skcms_ApproximateCurve() local 2226 tf.g = log2f_(mid_y) / log2f_(mid_x); in skcms_ApproximateCurve()
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