Searched refs:ms_cross_invocation_output_access (Results 1 – 3 of 3) sorted by relevance
174 shader->info.mesh.ms_cross_invocation_output_access |= bitfield; in set_io_mask()618 shader->info.mesh.ms_cross_invocation_output_access |= slot_mask; in gather_intrinsic_info()646 shader->info.mesh.ms_cross_invocation_output_access |= slot_mask; in gather_intrinsic_info()982 shader->info.mesh.ms_cross_invocation_output_access = 0; in nir_shader_gather_info()
528 uint64_t ms_cross_invocation_output_access; member
3012 uint64_t cross_invocation_access = shader->info.mesh.ms_cross_invocation_output_access | in ac_nir_lower_ngg_ms()