Searched refs:msaa_height (Results 1 – 2 of 2) sorted by relevance
316 uint16_t msaa_width, msaa_height; member
362 uint32_t h = align(c->key->tex[unit].msaa_height, tile_height); in ntq_emit_txf()2662 key->tex[i].msaa_height = sampler->texture->height0; in vc4_setup_shared_key()