Searched refs:msaa_textures (Results 1 – 6 of 6) sorted by relevance
/third_party/mesa3d/src/gallium/frontends/dri/ |
D | dri_drawable.c | 59 drawable->stvis.samples > 1 ? drawable->msaa_textures in dri_st_framebuffer_validate() 200 pipe_resource_reference(&drawable->msaa_textures[i], NULL); in dri_destroy_buffer() 424 args->drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]); in notify_before_flush_cb() 427 args->drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] && in notify_before_flush_cb() 428 args->drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]) { in notify_before_flush_cb() 441 if (args->drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL]) in notify_before_flush_cb() 442 … pipe->invalidate_resource(pipe, args->drawable->msaa_textures[ST_ATTACHMENT_DEPTH_STENCIL]); in notify_before_flush_cb() 545 drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT]; in dri_flush() 547 drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT] = in dri_flush() 548 drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]; in dri_flush() [all …]
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D | drisw.c | 264 drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]); in drisw_swap_buffers() 303 drawable->msaa_textures[ST_ATTACHMENT_BACK_LEFT]); in drisw_copy_sub_buffer() 325 drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT]); in drisw_flush_frontbuffer() 366 pipe_resource_reference(&drawable->msaa_textures[i], NULL); in drisw_allocate_textures() 414 drawable->msaa_textures[statts[i]] = in drisw_allocate_textures() 418 drawable->msaa_textures[statts[i]], in drisw_allocate_textures()
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D | dri2.c | 513 pipe_resource_reference(&drawable->msaa_textures[i], NULL); in dri2_allocate_textures() 643 if (!drawable->msaa_textures[statt] || in dri2_allocate_textures() 644 drawable->msaa_textures[statt]->width0 != templ.width0 || in dri2_allocate_textures() 645 drawable->msaa_textures[statt]->height0 != templ.height0) { in dri2_allocate_textures() 647 pipe_resource_reference(&drawable->msaa_textures[statt], NULL); in dri2_allocate_textures() 649 drawable->msaa_textures[statt] = in dri2_allocate_textures() 652 assert(drawable->msaa_textures[statt]); in dri2_allocate_textures() 665 drawable->msaa_textures[statt], in dri2_allocate_textures() 670 pipe_resource_reference(&drawable->msaa_textures[statt], NULL); in dri2_allocate_textures() 691 zsbuf = &drawable->msaa_textures[statt]; in dri2_allocate_textures() [all …]
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D | kopper.c | 565 pipe_resource_reference(&drawable->msaa_textures[i], NULL); in kopper_allocate_textures() 642 if (drawable->stvis.samples > 1 && !drawable->msaa_textures[statts[i]]) { in kopper_allocate_textures() 647 drawable->msaa_textures[statts[i]] = in kopper_allocate_textures() 651 drawable->msaa_textures[statts[i]], in kopper_allocate_textures() 732 drawable->msaa_textures[ST_ATTACHMENT_FRONT_LEFT]); in kopper_flush_frontbuffer()
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D | dri_drawable.h | 60 struct pipe_resource *msaa_textures[ST_ATTACHMENT_COUNT]; member
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/third_party/mesa3d/src/gallium/frontends/wgl/ |
D | stw_st.c | 51 struct pipe_resource *msaa_textures[ST_ATTACHMENT_COUNT]; member 177 pipe_resource_reference(&stwfb->msaa_textures[i], NULL); in stw_st_framebuffer_validate_locked() 238 stwfb->msaa_textures[i] = in stw_st_framebuffer_validate_locked() 336 stwfb->stvis.samples > 1 ? stwfb->msaa_textures in stw_st_framebuffer_validate() 375 args->stwfb->msaa_textures[ST_ATTACHMENT_BACK_LEFT]); in notify_before_flush_cb() 463 stwfb->msaa_textures[statt]); in stw_st_framebuffer_flush_front() 528 pipe_resource_reference(&stwfb->msaa_textures[i], NULL); in stw_st_destroy_framebuffer_locked() 559 ptex = stwfb->msaa_textures[front]; in stw_st_swap_framebuffer_locked() 560 stwfb->msaa_textures[front] = stwfb->msaa_textures[back]; in stw_st_swap_framebuffer_locked() 561 stwfb->msaa_textures[back] = ptex; in stw_st_swap_framebuffer_locked()
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