Searched refs:multMatrix (Results 1 – 3 of 3) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Context_gles_1_0.cpp | 173 mState.gles1().multMatrix(angle::Mat4::Frustum(l, r, b, t, n, f)); in frustumf() 178 mState.gles1().multMatrix(angle::Mat4::Frustum(ConvertFixedToFloat(l), ConvertFixedToFloat(r), in frustumx() 386 mState.gles1().multMatrix(angle::Mat4(m)); in multMatrixf() 391 mState.gles1().multMatrix(FixedMatrixToMat4(m)); in multMatrixx() 433 mState.gles1().multMatrix(angle::Mat4::Ortho(left, right, bottom, top, zNear, zFar)); in orthof() 438 mState.gles1().multMatrix(angle::Mat4::Ortho(ConvertFixedToFloat(l), ConvertFixedToFloat(r), in orthox() 496 mState.gles1().multMatrix(angle::Mat4::Rotate(angle, angle::Vector3(x, y, z))); in rotatef() 501 mState.gles1().multMatrix(angle::Mat4::Rotate( in rotatex() 514 mState.gles1().multMatrix(angle::Mat4::Scale(angle::Vector3(x, y, z))); in scalef() 519 mState.gles1().multMatrix(angle::Mat4::Scale( in scalex() [all …]
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D | GLES1State.h | 185 void multMatrix(const angle::Mat4 &m);
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D | GLES1State.cpp | 330 void GLES1State::multMatrix(const angle::Mat4 &m) in multMatrix() function in gl::GLES1State
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