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Searched refs:mustEnableAdvBlendEqs (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/src/gpu/glsl/
DGrGLSLFragmentShaderBuilder.cpp44 if (fProgramBuilder->shaderCaps()->mustEnableAdvBlendEqs()) { in enableAdvancedBlendEquationIfNeeded()
DGrGLSLShaderBuilder.cpp298 fProgramBuilder->shaderCaps()->mustEnableAdvBlendEqs()); in addLayoutQualifier()
/third_party/skia/src/sksl/ir/
DSkSLSetting.cpp89 CAP(Bool, mustEnableAdvBlendEqs), in caps_lookup_table()
/third_party/skia/src/gpu/
DGrShaderCaps.h117 bool mustEnableAdvBlendEqs() const { in mustEnableAdvBlendEqs() function
/third_party/skia/src/sksl/
DSkSLUtil.h138 bool mustEnableAdvBlendEqs() const { in mustEnableAdvBlendEqs() function