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Searched refs:mutableState (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/src/gpu/vk/
DGrVkTypesPriv.cpp20 const GrBackendSurfaceMutableStateImpl* mutableState) const { in snapImageInfo()
21 SkASSERT(mutableState); in snapImageInfo()
23 newInfo.fImageLayout = mutableState->getImageLayout(); in snapImageInfo()
24 newInfo.fCurrentQueueFamily = mutableState->getQueueFamilyIndex(); in snapImageInfo()
DGrVkImage.cpp163 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState( in Make() local
169 std::move(mutableState), in Make()
178 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState, in MakeWrapped() argument
199 std::move(mutableState), in MakeWrapped()
211 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState, in GrVkImage() argument
225 , fMutableState(std::move(mutableState)) in GrVkImage()
237 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState, in GrVkImage() argument
251 , fMutableState(std::move(mutableState)) in GrVkImage()
DGrVkRenderTarget.cpp120 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) { in MakeWrappedRenderTarget() argument
134 std::move(mutableState), in MakeWrappedRenderTarget()
174 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState(new GrBackendSurfaceMutableStateImpl( in MakeSecondaryCBRenderTarget() local
181 std::move(mutableState), in MakeSecondaryCBRenderTarget()
DGrVkGpu.cpp1294 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTex.getMutableState(); in onWrapBackendTexture() local
1295 SkASSERT(mutableState); in onWrapBackendTexture()
1297 ioType, imageInfo, std::move(mutableState)); in onWrapBackendTexture()
1336 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTex.getMutableState(); in onWrapRenderableBackendTexture() local
1337 SkASSERT(mutableState); in onWrapRenderableBackendTexture()
1342 std::move(mutableState)); in onWrapRenderableBackendTexture()
1365 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendRT.getMutableState(); in onWrapBackendRenderTarget() local
1366 SkASSERT(mutableState); in onWrapBackendRenderTarget()
1369 this, backendRT.dimensions(), backendRT.sampleCnt(), info, std::move(mutableState)); in onWrapBackendRenderTarget()
1619 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTexture.getMutableState(); in onClearBackendTexture() local
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DGrVkTextureRenderTarget.cpp116 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) { in MakeWrappedTextureRenderTarget() argument
129 std::move(mutableState), in MakeWrappedTextureRenderTarget()
DGrVkTexture.cpp98 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) { in MakeWrappedTexture() argument
106 std::move(mutableState), in MakeWrappedTexture()
DGrVkImage.h229 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState,
238 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState,
/third_party/skia/include/gpu/
DGrBackendSurface.h408 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState);
593 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState);
/third_party/skia/src/gpu/
DGrBackendSurface.cpp501 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) in GrBackendTexture() argument
509 , fMutableState(std::move(mutableState)) {} in GrBackendTexture()
962 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) in GrBackendRenderTarget() argument
970 , fMutableState(mutableState) {} in GrBackendRenderTarget()