Searched refs:mutableState (Results 1 – 9 of 9) sorted by relevance
/third_party/skia/src/gpu/vk/ |
D | GrVkTypesPriv.cpp | 20 const GrBackendSurfaceMutableStateImpl* mutableState) const { in snapImageInfo() 21 SkASSERT(mutableState); in snapImageInfo() 23 newInfo.fImageLayout = mutableState->getImageLayout(); in snapImageInfo() 24 newInfo.fCurrentQueueFamily = mutableState->getQueueFamilyIndex(); in snapImageInfo()
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D | GrVkImage.cpp | 163 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState( in Make() local 169 std::move(mutableState), in Make() 178 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState, in MakeWrapped() argument 199 std::move(mutableState), in MakeWrapped() 211 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState, in GrVkImage() argument 225 , fMutableState(std::move(mutableState)) in GrVkImage() 237 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState, in GrVkImage() argument 251 , fMutableState(std::move(mutableState)) in GrVkImage()
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D | GrVkRenderTarget.cpp | 120 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) { in MakeWrappedRenderTarget() argument 134 std::move(mutableState), in MakeWrappedRenderTarget() 174 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState(new GrBackendSurfaceMutableStateImpl( in MakeSecondaryCBRenderTarget() local 181 std::move(mutableState), in MakeSecondaryCBRenderTarget()
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D | GrVkGpu.cpp | 1294 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTex.getMutableState(); in onWrapBackendTexture() local 1295 SkASSERT(mutableState); in onWrapBackendTexture() 1297 ioType, imageInfo, std::move(mutableState)); in onWrapBackendTexture() 1336 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTex.getMutableState(); in onWrapRenderableBackendTexture() local 1337 SkASSERT(mutableState); in onWrapRenderableBackendTexture() 1342 std::move(mutableState)); in onWrapRenderableBackendTexture() 1365 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendRT.getMutableState(); in onWrapBackendRenderTarget() local 1366 SkASSERT(mutableState); in onWrapBackendRenderTarget() 1369 this, backendRT.dimensions(), backendRT.sampleCnt(), info, std::move(mutableState)); in onWrapBackendRenderTarget() 1619 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState = backendTexture.getMutableState(); in onClearBackendTexture() local [all …]
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D | GrVkTextureRenderTarget.cpp | 116 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) { in MakeWrappedTextureRenderTarget() argument 129 std::move(mutableState), in MakeWrappedTextureRenderTarget()
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D | GrVkTexture.cpp | 98 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) { in MakeWrappedTexture() argument 106 std::move(mutableState), in MakeWrappedTexture()
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D | GrVkImage.h | 229 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState, 238 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState,
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/third_party/skia/include/gpu/ |
D | GrBackendSurface.h | 408 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState); 593 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState);
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/third_party/skia/src/gpu/ |
D | GrBackendSurface.cpp | 501 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) in GrBackendTexture() argument 509 , fMutableState(std::move(mutableState)) {} in GrBackendTexture() 962 sk_sp<GrBackendSurfaceMutableStateImpl> mutableState) in GrBackendRenderTarget() argument 970 , fMutableState(mutableState) {} in GrBackendRenderTarget()
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