Searched refs:mvfalse (Results 1 – 1 of 1) sorted by relevance
268 Float32BinopMatcher mvfalse(vfalse); in ReducePhi() local269 if (mvfalse.left().IsZero() && mvfalse.right().Equals(vtrue)) { in ReducePhi()279 Float64BinopMatcher mvfalse(vfalse); in ReducePhi() local280 if (mvfalse.left().IsZero() && mvfalse.right().Equals(vtrue)) { in ReducePhi()408 Float32BinopMatcher mvfalse(vfalse); in ReduceSelect() local409 if (mvfalse.left().IsZero() && mvfalse.right().Equals(vtrue)) { in ReduceSelect()419 Float64BinopMatcher mvfalse(vfalse); in ReduceSelect() local420 if (mvfalse.left().IsZero() && mvfalse.right().Equals(vtrue)) { in ReduceSelect()