Searched refs:nativeBounds (Results 1 – 4 of 4) sorted by relevance
/third_party/skia/src/gpu/vk/ |
D | GrVkOpsRenderPass.cpp | 188 auto nativeBounds = GrNativeRect::MakeIRectRelativeTo( in beginRenderPass() local 199 nativeBounds, in beginRenderPass() 204 adjustedBounds = nativeBounds; in beginRenderPass() 296 void GrVkOpsRenderPass::loadResolveIntoMSAA(const SkIRect& nativeBounds) { in loadResolveIntoMSAA() argument 299 nativeBounds); in loadResolveIntoMSAA()
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D | GrVkOpsRenderPass.h | 107 void loadResolveIntoMSAA(const SkIRect& nativeBounds);
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlOpsRenderPass.mm | 310 auto nativeBounds = GrNativeRect::MakeIRectRelativeTo( 312 return fGpu->loadMSAAFromResolve(color, resolve, nativeBounds,
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/third_party/skia/src/gpu/gl/ |
D | GrGLGpu.cpp | 2010 auto nativeBounds = GrNativeRect::MakeRelativeTo(origin, rt->height(), bounds); in beginCommandBuffer() local 2014 GL_CALL(StartTiling(nativeBounds.fX, nativeBounds.fY, nativeBounds.fWidth, in beginCommandBuffer() 2015 nativeBounds.fHeight, preserveMask)); in beginCommandBuffer()
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