Home
last modified time | relevance | path

Searched refs:nearPlane (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DContextMtl.h445 float nearPlane,
447 void updateDepthRange(float nearPlane, float farPlane);
DContextMtl.mm1676 float nearPlane,
1680 framebufferMtl->flipY(), nearPlane, farPlane);
1686 void ContextMtl::updateDepthRange(float nearPlane, float farPlane)
1688 if (NeedToInvertDepthRange(nearPlane, farPlane))
1692 std::swap(nearPlane, farPlane);
1694 mViewport.znear = nearPlane;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
Dvk_utils.cpp1522 float nearPlane, in GetViewport() argument
1533 viewportOut->minDepth = gl::clamp01(nearPlane); in GetViewport()
DContextVk.h830 float nearPlane,
832 void updateDepthRange(float nearPlane, float farPlane);
DContextVk.cpp3480 float nearPlane, in updateViewport() argument
3494 rotatedRect, nearPlane, farPlane, invertViewport, in updateViewport()
3509 void ContextVk::updateDepthRange(float nearPlane, float farPlane) in updateDepthRange() argument
3513 ASSERT(nearPlane >= 0.0f && nearPlane <= 1.0f); in updateDepthRange()
3515 mViewport.minDepth = nearPlane; in updateDepthRange()
Dvk_utils.h1050 float nearPlane,