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Searched refs:needs_validation (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/mesa/state_tracker/
Dst_cb_texture.c937 stObj->needs_validation = true; in st_AllocTextureImageBuffer()
2928 if (!tObj->needs_validation && in st_finalize_texture()
3100 tObj->needs_validation = false; in st_finalize_texture()
3285 texObj->needs_validation = false; in st_texture_storage()
3411 tex->needs_validation = false; in st_TextureView()
Dst_manager.c909 texObj->needs_validation = true; in st_context_teximage()
/third_party/mesa3d/src/mesa/main/
Dmtypes.h1058 bool needs_validation; member
Dtexobj.c371 obj->needs_validation = true; in _mesa_initialize_texture_object()