Searched refs:nextBinding (Results 1 – 4 of 4) sorted by relevance
92 int nextBinding = bindingDescs->count(); in setup_vertex_input_state() local94 vertexBinding = nextBinding++; in setup_vertex_input_state()98 instanceBinding = nextBinding; in setup_vertex_input_state()
228 TFlattenData() : nextBinding(TQualifier::layoutBindingEnd), in TFlattenData()230 TFlattenData(int nb, int nl) : nextBinding(nb), nextLocation(nl) { } in TFlattenData()234 unsigned int nextBinding; // next binding to use. member
1254 if (flattenData.nextBinding != TQualifier::layoutBindingEnd) in addFlattenedMember()1255 … memberVariable->getWritableType().getQualifier().layoutBinding = flattenData.nextBinding++; in addFlattenedMember()
182 int nextBinding = GrMtlUniformHandler::kLastUniformBinding + 1;184 vertexBinding = nextBinding++;188 instanceBinding = nextBinding;