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Searched refs:next_patch_inputs (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_compiler.h126 uint32_t next_patch_inputs; member
Dd3d12_compiler.cpp755 expect->hs.next_patch_inputs != have->hs.next_patch_inputs) in d3d12_compare_shader_keys()
845 hash += key->hs.next_patch_inputs; in d3d12_shader_key_hash()
927 key->hs.next_patch_inputs = patch_mask; in d3d12_fill_shader_key()