Searched refs:next_patch_inputs (Results 1 – 2 of 2) sorted by relevance
126 uint32_t next_patch_inputs; member
755 expect->hs.next_patch_inputs != have->hs.next_patch_inputs) in d3d12_compare_shader_keys()845 hash += key->hs.next_patch_inputs; in d3d12_shader_key_hash()927 key->hs.next_patch_inputs = patch_mask; in d3d12_fill_shader_key()