Searched refs:next_shader (Results 1 – 2 of 2) sorted by relevance
1750 parse_property_next_shader( const char **pcur, uint *next_shader ) in parse_property_next_shader() argument1758 *next_shader = i; in parse_property_next_shader()
2913 gl_shader_stage next_shader = info->base.next_stage; in si_parse_next_shader_property() local2917 switch (next_shader) { in si_parse_next_shader_property()2937 if (next_shader == MESA_SHADER_GEOMETRY || !info->writes_position) in si_parse_next_shader_property()