Searched refs:next_stage (Results 1 – 15 of 15) sorted by relevance
/third_party/mesa3d/src/intel/vulkan/ |
D | anv_pipeline.c | 799 struct anv_pipeline_stage *next_stage) in anv_pipeline_link_vs() argument 801 if (next_stage) in anv_pipeline_link_vs() 802 brw_nir_link_shaders(compiler, vs_stage->nir, next_stage->nir); in anv_pipeline_link_vs() 931 struct anv_pipeline_stage *next_stage) in anv_pipeline_link_tes() argument 933 if (next_stage) in anv_pipeline_link_tes() 934 brw_nir_link_shaders(compiler, tes_stage->nir, next_stage->nir); in anv_pipeline_link_tes() 966 struct anv_pipeline_stage *next_stage) in anv_pipeline_link_gs() argument 968 if (next_stage) in anv_pipeline_link_gs() 969 brw_nir_link_shaders(compiler, gs_stage->nir, next_stage->nir); in anv_pipeline_link_gs() 1000 struct anv_pipeline_stage *next_stage) in anv_pipeline_link_task() argument [all …]
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/third_party/mesa3d/src/amd/compiler/ |
D | aco_shader_info.h | 60 gl_shader_stage next_stage; member
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D | aco_instruction_selection.cpp | 12375 if (key->is_ngg || key->next_stage != MESA_SHADER_VERTEX) { in select_vs_prolog()
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/third_party/mesa3d/src/compiler/ |
D | shader_info.h | 143 gl_shader_stage next_stage:8; member
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_aco_shader_info.h | 123 ASSIGN_FIELD(next_stage); in radv_aco_convert_vs_prolog_key()
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D | radv_shader.h | 411 gl_shader_stage next_stage; member
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D | radv_shader.c | 2450 radv_declare_shader_args(options.gfx_level, &pipeline_key, &info, key->next_stage, 2451 key->next_stage != MESA_SHADER_VERTEX, MESA_SHADER_VERTEX, &args);
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D | radv_cmd_buffer.c | 3018 uint32_t next_stage : 3; member 3119 key.next_stage = pipeline->next_vertex_stage; in lookup_vs_prolog() 3127 header.next_stage = key.next_stage; in lookup_vs_prolog()
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D | radv_device.c | 2988 key.next_stage = MESA_SHADER_VERTEX; in radv_device_init_vs_prologs()
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/third_party/mesa3d/docs/relnotes/ |
D | 18.2.5.rst | 128 - st/glsl_to_nir: fix next_stage gathering
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/third_party/mesa3d/src/mesa/state_tracker/ |
D | st_glsl_to_nir.cpp | 351 nir->info.next_stage = stages_mask ? in st_nir_preprocess() 354 nir->info.next_stage = MESA_SHADER_FRAGMENT; in st_nir_preprocess()
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/third_party/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_to_tgsi_info.c | 418 pipe_shader_type_from_mesa(nir->info.next_stage); in nir_tgsi_scan_shader()
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D | tgsi_to_nir.c | 2374 s->info.next_stage = tgsi_processor_to_shader_stage(value); in ttn_compile_init()
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/third_party/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_ureg.c | 2414 ureg_set_next_shader_processor(ureg, pipe_shader_type_from_mesa(info->next_stage)); in ureg_setup_shader_info() 2422 ureg_set_next_shader_processor(ureg, pipe_shader_type_from_mesa(info->next_stage)); in ureg_setup_shader_info()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_state_shaders.cpp | 2913 gl_shader_stage next_shader = info->base.next_stage; in si_parse_next_shader_property()
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