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Searched refs:nir_foreach_shader_in_variable_safe (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/compiler/glsl/
Dgl_nir_lower_packed_varyings.c981 nir_foreach_shader_in_variable_safe(var, state->shader) { in lower_packed_inputs()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_glsl_to_nir.cpp103 nir_foreach_shader_in_variable_safe(var, nir) { in st_nir_assign_vs_in_locations()
/third_party/mesa3d/src/compiler/nir/
Dnir.h805 #define nir_foreach_shader_in_variable_safe(var, shader) \ macro
/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_compiler.c2046 nir_foreach_shader_in_variable_safe(var, nir) { in prune_io()