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Searched refs:nir_imm_true (Results 1 – 19 of 19) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_nir_lower_intersection_shader.c86 nir_push_if(b, nir_imm_true(b)); in lower_any_hit_for_intersection()
205 nir_store_var(b, commit_tmp, nir_imm_true(b), 0x1); in brw_nir_lower_intersection_shader()
223 nir_store_var(b, commit, nir_imm_true(b), 0x1); in brw_nir_lower_intersection_shader()
Dbrw_nir_lower_rt_intrinsics.c39 return nir_imm_true(b); in build_leaf_is_procedural()
Dbrw_nir_rt_builder.h315 data = brw_nir_rt_load_const(b, 16, addr, nir_imm_true(b)); in brw_nir_rt_load_globals_addr()
338 data = brw_nir_rt_load_const(b, 8, nir_iadd_imm(b, addr, 64), nir_imm_true(b)); in brw_nir_rt_load_globals_addr()
Dbrw_nir_rt.c295 nir_push_if(&b, nir_imm_true(&b)); in lower_ray_walk_intrinsics()
Dbrw_nir_lower_storage_image.c72 nir_ssa_def *in_bounds = nir_imm_true(b); in image_coord_is_in_bounds()
Dbrw_nir.c1681 nir_imm_true(b)); in brw_nir_load_global_const()
/third_party/mesa3d/src/compiler/nir/
Dnir_lower_non_uniform_access.c82 nir_ssa_def *equal_first = nir_imm_true(b); in nu_handle_compare()
148 nir_ssa_def *all_equal_first = nir_imm_true(b); in lower_non_uniform_tex_access()
Dnir_lower_shader_calls.c659 nir_store_reg(&b, resume_reg, nir_imm_true(&b), 1); in duplicate_loop_bodies()
930 nir_push_if(&bl, nir_imm_true(&bl)); in flatten_resume_if_ladder()
1077 nir_push_if(&b, nir_imm_true(&b)); in lower_resume()
Dnir_lower_returns.c216 nir_store_var(b, state->return_flag, nir_imm_true(b), 1); in lower_returns_in_block()
Dnir_opt_constant_folding.c297 nir_imm_true(b)); in try_fold_intrinsic()
Dnir_builder.h215 nir_imm_true(nir_builder *build) in nir_imm_true() function
465 return nir_ball_iequal(b, src, nir_imm_true(b)); in nir_ball()
Dnir_lower_subgroups.c621 return nir_imm_true(b); in lower_subgroups_instr()
Dnir_deref.c1398 deref_is = nir_imm_true(b); in opt_known_deref_mode_is()
Dnir_lower_int64.c529 need_high_div = nir_imm_true(b); in lower_udiv64_mod64()
/third_party/mesa3d/src/amd/vulkan/
Dradv_pipeline_rt.c673 nir_push_if(&b_shader, nir_imm_true(&b_shader)); in lower_rt_instructions()
679 nir_store_var(&b_shader, vars->ahit_accept, nir_imm_true(&b_shader), 0x1); in lower_rt_instructions()
680 nir_store_var(&b_shader, vars->ahit_terminate, nir_imm_true(&b_shader), 0x1); in lower_rt_instructions()
683 nir_push_if(&b_shader, nir_imm_true(&b_shader)); in lower_rt_instructions()
696 nir_store_var(&b_shader, vars->ahit_accept, nir_imm_true(&b_shader), 0x1); in lower_rt_instructions()
902 nir_push_if(b, nir_imm_true(b)); in lower_any_hit_for_intersection()
1002 nir_store_var(b, commit_tmp, nir_imm_true(b), 0x1); in nir_lower_intersection_shader()
1184 nir_store_var(b, vars->ahit_accept, nir_imm_true(b), 0x1); in insert_traversal_triangle_case()
1223 nir_store_var(b, trav_vars->hit, nir_imm_true(b), 1); in insert_traversal_triangle_case()
1350 nir_store_var(b, vars->ahit_accept, nir_imm_true(b), 0x1); in insert_traversal_aabb_case()
[all …]
Dradv_query.c132 nir_store_var(&b, available, nir_imm_true(&b), 0x1); in build_occlusion_query_shader()
463 nir_store_var(&b, available, nir_imm_true(&b), 0x1); in build_tfb_query_shader()
567 nir_store_var(&b, available, nir_imm_true(&b), 0x1); in build_timestamp_query_shader()
716 nir_store_var(&b, available, nir_imm_true(&b), 0x1); in build_pg_query_shader()
/third_party/mesa3d/src/intel/vulkan/
Danv_nir_lower_ubo_loads.c69 pred = nir_imm_true(b); in lower_ubo_load_instr()
/third_party/mesa3d/src/compiler/spirv/
Dvtn_cfg.c1214 nir_store_var(&b->nb, do_cont, nir_imm_true(&b->nb), 1); in vtn_emit_cf_list_structured()
1259 nir_store_var(&b->nb, fall_var, nir_imm_true(&b->nb), 1); in vtn_emit_cf_list_structured()
/third_party/mesa3d/src/mesa/state_tracker/
Dst_draw_hw_select.c220 nir_store_var(b, all_clipped, nir_imm_true(b), 1); in clip_with_plane()