Home
last modified time | relevance | path

Searched refs:nir_string (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_debug.c441 if (shader->nir_string) { in radv_dump_shader()
442 fprintf(f, "NIR:\n%s\n", shader->nir_string); in radv_dump_shader()
Dradv_shader.h504 char *nir_string; member
Dradv_shader.c2260 shader->nir_string = radv_dump_nir_shaders(shaders, shader_count);
2543 free(shader->nir_string);
Dradv_pipeline.c7650 if (radv_copy_representation(p->pData, &p->dataSize, shader->nir_string) != VK_SUCCESS) in radv_GetPipelineExecutableInternalRepresentationsKHR()