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Searched refs:nonCoherentStencilAttachmentReadEXT (Results 1 – 5 of 5) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
Dlocalintermediate.h324 nonCoherentStencilAttachmentReadEXT(false),
874 void setNonCoherentStencilAttachmentReadEXT() { nonCoherentStencilAttachmentReadEXT = true; } in setNonCoherentStencilAttachmentReadEXT()
875 …bool getNonCoherentStencilAttachmentReadEXT() const { return nonCoherentStencilAttachmentReadEXT; } in getNonCoherentStencilAttachmentReadEXT()
1190 bool nonCoherentStencilAttachmentReadEXT; variable
DintermOut.cpp1558 if (nonCoherentStencilAttachmentReadEXT) in output()
DlinkValidate.cpp268 MERGE_TRUE(nonCoherentStencilAttachmentReadEXT); in mergeModes()
DParseHelper.cpp5803 publicType.shaderQualifiers.nonCoherentStencilAttachmentReadEXT = true; in setLayoutQualifier()
6864 if (shaderQualifiers.nonCoherentStencilAttachmentReadEXT) in checkNoShaderLayouts()
9767 if (publicType.shaderQualifiers.nonCoherentStencilAttachmentReadEXT) { in updateStandaloneQualifierDefaults()
/third_party/glslang/glslang/Include/
DTypes.h1308 bool nonCoherentStencilAttachmentReadEXT; // fragment input member
1346 nonCoherentStencilAttachmentReadEXT = false; in init()
1402 if (src.nonCoherentStencilAttachmentReadEXT) in merge()
1403 nonCoherentStencilAttachmentReadEXT = true; in merge()