Searched refs:nonCoherentStencilAttachmentReadEXT (Results 1 – 5 of 5) sorted by relevance
324 nonCoherentStencilAttachmentReadEXT(false),874 void setNonCoherentStencilAttachmentReadEXT() { nonCoherentStencilAttachmentReadEXT = true; } in setNonCoherentStencilAttachmentReadEXT()875 …bool getNonCoherentStencilAttachmentReadEXT() const { return nonCoherentStencilAttachmentReadEXT; } in getNonCoherentStencilAttachmentReadEXT()1190 bool nonCoherentStencilAttachmentReadEXT; variable
1558 if (nonCoherentStencilAttachmentReadEXT) in output()
268 MERGE_TRUE(nonCoherentStencilAttachmentReadEXT); in mergeModes()
5803 publicType.shaderQualifiers.nonCoherentStencilAttachmentReadEXT = true; in setLayoutQualifier()6864 if (shaderQualifiers.nonCoherentStencilAttachmentReadEXT) in checkNoShaderLayouts()9767 if (publicType.shaderQualifiers.nonCoherentStencilAttachmentReadEXT) { in updateStandaloneQualifierDefaults()
1308 bool nonCoherentStencilAttachmentReadEXT; // fragment input member1346 nonCoherentStencilAttachmentReadEXT = false; in init()1402 if (src.nonCoherentStencilAttachmentReadEXT) in merge()1403 nonCoherentStencilAttachmentReadEXT = true; in merge()