Searched refs:normalMode (Results 1 – 4 of 4) sorted by relevance
137 auto normalMode = SkTrimPathEffect::Mode::kNormal, in onDraw() local145 swap(normalMode, invertedMode); in onDraw()149 normalPaint.setPathEffect(SkTrimPathEffect::Make(start, stop, normalMode)); in onDraw()
83 bool normalMode) const = 0;90 bool normalMode) const = 0;97 bool normalMode) const = 0;247 bool normalMode) const override;254 bool normalMode) const override;261 bool normalMode) const override;340 bool normalMode) const override;
495 bool normalMode) const in createShaderModule()497 if (normalMode) in createShaderModule()549 bool normalMode) const in createGraphicsPipelines()575 if (normalMode) in createGraphicsPipelines()581 if (!normalMode) in createGraphicsPipelines()691 if (normalMode) in createGraphicsPipelines()742 bool normalMode) const in createComputePipelines()768 if (normalMode) in createComputePipelines()783 if (normalMode) in createComputePipelines()1123 bool normalMode) const in createShaderModule()[all …]
15556 int normalMode; /* Output mode before ".explain on" */ member22542 p->normalMode = p->mode; in do_meta_command()22546 if( p->mode==MODE_Explain ) p->mode = p->normalMode; in do_meta_command()22549 if( p->mode==MODE_Explain ) p->mode = p->normalMode; in do_meta_command()25796 data->normalMode = data->cMode = data->mode = MODE_List; in main_init()