Searched refs:nr_param_exports (Results 1 – 5 of 5) sorted by relevance
699 !shader->info.nr_param_exports && in si_llvm_build_vs_exports()707 if (!shader->info.nr_param_exports) in si_llvm_build_vs_exports()729 for (unsigned i = 0; i < shader->info.nr_param_exports; i++) { in si_llvm_build_vs_exports()765 unsigned stride = 16 * shader->info.nr_param_exports; in si_llvm_build_vs_exports()788 for (unsigned i = 0; i < shader->info.nr_param_exports; i++) { in si_llvm_build_vs_exports()794 for (unsigned i = 0; i < shader->info.nr_param_exports; i++) { in si_llvm_build_vs_exports()808 for (unsigned i = 0; i < shader->info.nr_param_exports; i++) in si_llvm_build_vs_exports()
785 ubyte nr_param_exports; member
1448 nparams = MAX2(shader->info.nr_param_exports, 1); in gfx10_shader_ngg()1451 S_0286C4_NO_PC_EXPORT(shader->info.nr_param_exports == 0); in gfx10_shader_ngg()1502 if (shader->info.nr_param_exports > 4) in gfx10_shader_ngg()1504 else if (shader->info.nr_param_exports > 2) in gfx10_shader_ngg()1695 nparams = MAX2(shader->info.nr_param_exports, 1); in si_shader_vs()1700 S_0286C4_NO_PC_EXPORT(shader->info.nr_param_exports == 0); in si_shader_vs()
1093 shader->info.nr_param_exports, in si_shader_dump_stats_for_shader_db()1790 shader->info.nr_param_exports = 0; in si_compile_shader()1810 si_nir_assign_param_offsets(nir, &sel->info, slot_remap, &shader->info.nr_param_exports, in si_compile_shader()1815 … shader->info.vs_output_param_offset[VARYING_SLOT_PRIMITIVE_ID] = shader->info.nr_param_exports++; in si_compile_shader()
423 shader->info.vs_output_param_offset[semantic] = shader->info.nr_param_exports++; in si_generate_gs_copy_shader()