Searched refs:nrecord (Results 1 – 2 of 2) sorted by relevance
210 void *info, *nrecord; in alloc_zero_tailing_info() local218 nrecord = info; in alloc_zero_tailing_info()220 memcpy(nrecord, orecord, expected_rec_size); in alloc_zero_tailing_info()221 memset(nrecord + expected_rec_size, 0, in alloc_zero_tailing_info()224 nrecord += actual_rec_size; in alloc_zero_tailing_info()
77 Note right of "Vulkan Back-end": We init VkShaderModules\nand VkPipeline then\nrecord the draw.