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Searched refs:nrecord (Results 1 – 2 of 2) sorted by relevance

/third_party/libbpf/src/
Dbpf.c210 void *info, *nrecord; in alloc_zero_tailing_info() local
218 nrecord = info; in alloc_zero_tailing_info()
220 memcpy(nrecord, orecord, expected_rec_size); in alloc_zero_tailing_info()
221 memset(nrecord + expected_rec_size, 0, in alloc_zero_tailing_info()
224 nrecord += actual_rec_size; in alloc_zero_tailing_info()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/doc/
DShaderModuleCompilation.md77 Note right of "Vulkan Back-end": We init VkShaderModules\nand VkPipeline then\nrecord the draw.