Searched refs:numArithInstr (Results 1 – 3 of 3) sorted by relevance
358 ctx->ATIFragmentShader.Current->numArithInstr[0] = 0; in _mesa_BeginFragmentShaderATI()359 ctx->ATIFragmentShader.Current->numArithInstr[1] = 0; in _mesa_BeginFragmentShaderATI()416 for (i = 0; i < curProg->numArithInstr[j]; i++) { in _mesa_EndFragmentShaderATI()605 GLubyte numArithInstr; in _mesa_FragmentOpXATI() local617 numArithInstr = curProg->numArithInstr[new_pass >> 1]; in _mesa_FragmentOpXATI()625 curProg->numArithInstr[new_pass >> 1] == 0) { in _mesa_FragmentOpXATI()626 if (curProg->numArithInstr[new_pass >> 1] > 7) { in _mesa_FragmentOpXATI()630 numArithInstr++; in _mesa_FragmentOpXATI()632 ci = numArithInstr - 1; in _mesa_FragmentOpXATI()703 curProg->numArithInstr[new_pass >> 1] = numArithInstr; in _mesa_FragmentOpXATI()
2253 GLubyte numArithInstr[2]; member
477 for (unsigned i = 0; i < atifs->numArithInstr[pass]; i++) { in st_translate_atifs_program()575 for (i = 0; i < atifs->numArithInstr[pass]; i++) { in st_init_atifs_prog()