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Searched refs:numFragOut (Results 1 – 1 of 1) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DlinkValidate.cpp1554 int numFragOut = 0; in inOutLocationCheck() local
1564 ++numFragOut; in inOutLocationCheck()
1572 if (numFragOut > 1 && fragOutWithNoLocation) in inOutLocationCheck()