Searched refs:numRenderSteps (Results 1 – 3 of 3) sorted by relevance
58 fRenderStepCount += Renderer::StencilAndFillPath().numRenderSteps(); in stencilAndFillPath()93 SkASSERT(renderStep < fRenderer.numRenderSteps()); in requiredVertexSpace()98 SkASSERT(renderStep < fRenderer.numRenderSteps()); in requiredIndexSpace()105 SkASSERT(renderStep < fRenderer.numRenderSteps()); in writeVertices()
98 int numRenderSteps() const { return fStepCount; } in numRenderSteps() function
199 for (int stepIndex = 0; stepIndex < draw.fRenderer.numRenderSteps(); ++stepIndex) { in Make()