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Searched refs:num_input_vgprs (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/amd/common/
Dac_shader_util.c477 unsigned num_input_vgprs = 0; in ac_get_fs_input_vgpr_cnt() local
483 num_input_vgprs += 2; in ac_get_fs_input_vgpr_cnt()
485 num_input_vgprs += 2; in ac_get_fs_input_vgpr_cnt()
487 num_input_vgprs += 2; in ac_get_fs_input_vgpr_cnt()
489 num_input_vgprs += 3; in ac_get_fs_input_vgpr_cnt()
491 num_input_vgprs += 2; in ac_get_fs_input_vgpr_cnt()
493 num_input_vgprs += 2; in ac_get_fs_input_vgpr_cnt()
495 num_input_vgprs += 2; in ac_get_fs_input_vgpr_cnt()
497 num_input_vgprs += 1; in ac_get_fs_input_vgpr_cnt()
499 num_input_vgprs += 1; in ac_get_fs_input_vgpr_cnt()
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/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_llvm_vs.c873 unsigned num_input_vgprs = in si_llvm_build_vs_prolog() local
878 unsigned num_all_input_regs = key->vs_prolog.num_input_sgprs + num_input_vgprs; in si_llvm_build_vs_prolog()
894 for (i = 0; i < num_input_vgprs; i++) { in si_llvm_build_vs_prolog()
907 for (i = 0; i < num_input_vgprs; i++) { in si_llvm_build_vs_prolog()
959 for (i = 0; i < num_input_vgprs; i++) { in si_llvm_build_vs_prolog()
Dsi_shader.h633 unsigned num_input_vgprs : 5; member
777 ubyte num_input_vgprs; member
Dsi_shader_llvm_ps.c582 assert(key->ps_prolog.num_input_sgprs + key->ps_prolog.num_input_vgprs + num_color_channels <= in si_llvm_build_ps_prolog()
592 for (i = 0; i < key->ps_prolog.num_input_vgprs; i++) { in si_llvm_build_ps_prolog()
598 } else if (i == key->ps_prolog.num_input_vgprs - 1) { in si_llvm_build_ps_prolog()
Dsi_shader.c804 shader->info.num_input_vgprs = ctx->args.num_vgprs_used; in si_init_shader_args()
806 assert(shader->info.num_input_vgprs >= num_prolog_vgprs); in si_init_shader_args()
807 shader->info.num_input_vgprs -= num_prolog_vgprs; in si_init_shader_args()
1961 shader->info.num_input_vgprs = ac_get_fs_input_vgpr_cnt( in si_compile_shader()
2172 key->ps_prolog.num_input_vgprs = shader->info.num_input_vgprs; in si_get_ps_prolog_key()
2524 shader->config.num_vgprs = MAX2(shader->config.num_vgprs, shader->info.num_input_vgprs); in si_create_shader_variant()
/third_party/mesa3d/src/amd/vulkan/
Dradv_shader.c1653 unsigned num_input_vgprs = args->ac.num_vgprs_used; in radv_postprocess_config() local
1656 num_input_vgprs = ac_get_fs_input_vgpr_cnt(config_in, NULL, NULL, NULL); in radv_postprocess_config()
1659 unsigned num_vgprs = MAX2(config_in->num_vgprs, num_input_vgprs); in radv_postprocess_config()