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Searched refs:num_lds_blocks_when_not_culling (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_shader.h257 uint32_t num_lds_blocks_when_not_culling; member
Dradv_cmd_buffer.c1583 S_00B22C_LDS_SIZE(v->info.num_lds_blocks_when_not_culling)); in radv_emit_graphics_pipeline()
7574 … rsrc2 = (rsrc2 & C_00B22C_LDS_SIZE) | S_00B22C_LDS_SIZE(v->info.num_lds_blocks_when_not_culling); in radv_emit_ngg_culling_state()
Dradv_pipeline.c3451 stages[es_stage].info.num_lds_blocks_when_not_culling = in radv_determine_ngg_settings()