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Searched refs:num_per_vertex_slots (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/intel/compiler/
Dbrw_vue_map.c209 vue_map->num_per_vertex_slots = 0; in brw_compute_vue_map()
277 vue_map->num_per_vertex_slots = slot - vue_map->num_per_patch_slots; in brw_compute_tess_vue_map()
302 if (vue_map->num_per_vertex_slots > 0 || vue_map->num_per_patch_slots > 0) { in brw_print_vue_map()
306 vue_map->num_per_vertex_slots, in brw_print_vue_map()
Dbrw_vec4_tcs.cpp429 const int num_per_vertex_slots = vue_prog_data->vue_map.num_per_vertex_slots; in brw_compile_tcs() local
434 num_per_vertex_slots * 16; in brw_compile_tcs()
Dbrw_nir.c136 vue_map->num_per_vertex_slots; in remap_patch_urb_offsets()
145 vue_map->num_per_vertex_slots)); in remap_patch_urb_offsets()
Dbrw_compiler.h1216 int num_per_vertex_slots; member