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Searched refs:num_repeated_passes_applied_ (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/source/fuzz/
Dfuzzer.cpp119 num_repeated_passes_applied_(0), in Fuzzer()
329 if (num_repeated_passes_applied_ >= in Run()
389 num_repeated_passes_applied_++; in ShouldContinueRepeatedPasses()
Dfuzzer.h155 uint32_t num_repeated_passes_applied_; variable
/third_party/skia/third_party/externals/spirv-tools/source/fuzz/
Dfuzzer.cpp119 num_repeated_passes_applied_(0), in Fuzzer()
329 if (num_repeated_passes_applied_ >= in Run()
389 num_repeated_passes_applied_++; in ShouldContinueRepeatedPasses()
Dfuzzer.h155 uint32_t num_repeated_passes_applied_; variable
/third_party/spirv-tools/source/fuzz/
Dfuzzer.cpp119 num_repeated_passes_applied_(0), in Fuzzer()
329 if (num_repeated_passes_applied_ >= in Run()
389 num_repeated_passes_applied_++; in ShouldContinueRepeatedPasses()
Dfuzzer.h155 uint32_t num_repeated_passes_applied_; variable