Searched refs:num_uniform_components (Results 1 – 3 of 3) sorted by relevance
255 if (sh->num_uniform_components > in link_util_check_uniform_resources()
1918 sh->num_uniform_components = state.num_shader_uniform_components; in gl_nir_link_uniforms()1919 sh->num_combined_uniform_components = sh->num_uniform_components; in gl_nir_link_uniforms()
258 unsigned num_uniform_components; member