Searched refs:observeInval (Results 1 – 16 of 16) sorted by relevance
45 this->observeInval(fA); in Concat()46 this->observeInval(fB); in Concat()92 this->observeInval(fT); in Inverse()173 this->observeInval(fTransform); in TransformEffect()
43 this->observeInval(fShader); in ShaderEffect()61 this->observeInval(fShader); in setShader()99 this->observeInval(fImageFilter); in ImageFilterEffect()146 this->observeInval(input); in ImageFilter()
22 this->observeInval(fGeometry); in Draw()23 this->observeInval(fPaint); in Draw()
21 this->observeInval(child); in Group()46 this->observeInval(node); in addChild()
28 this->observeInval(fChild); in GeometryEffect()78 this->observeInval(fTransform); in GeometryTransform()
15 this->observeInval(fChild); in EffectNode()
67 this->observeInval(fColor); in ModeColorFilter()95 this->observeInval(color); in GradientColorFilter()
20 this->observeInval(fClipNode); in ClipEffect()
62 this->observeInval(fShader); in ShaderPaint()
27 this->observeInval(fMaskNode); in MaskEffect()
19 this->observeInval(rec.fGeo); in Merge()
59 void Node::observeInval(const sk_sp<Node>& node) { in observeInval() function in sksg::Node
228 this->observeInval(child); in CustomRenderNode()
65 void observeInval(const sk_sp<Node>&);
29 fMBNode->observeInval(fChild); in ~AutoInvalBlocker()
128 this->observeInval(fDisplSource);