/third_party/skia/modules/sksg/src/ |
D | SkSGOpacityEffect.cpp | 32 const RenderNode* OpacityEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::OpacityEffect 33 return (fOpacity > 0) ? this->INHERITED::onNodeAt(p) : nullptr; in onNodeAt()
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D | SkSGClipEffect.cpp | 36 const RenderNode* ClipEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::ClipEffect 37 return fClipNode->contains(p) ? this->INHERITED::onNodeAt(p) : nullptr; in onNodeAt()
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D | SkSGMaskEffect.cpp | 76 const RenderNode* MaskEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::MaskEffect 83 return this->INHERITED::onNodeAt(p); in onNodeAt()
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D | SkSGRenderEffect.cpp | 122 const RenderNode* ImageFilterEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::ImageFilterEffect 222 const RenderNode* BlendModeEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::BlendModeEffect 224 return this->INHERITED::onNodeAt(p); in onNodeAt()
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D | SkSGTransform.cpp | 187 const RenderNode* TransformEffect::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::TransformEffect 190 return this->INHERITED::onNodeAt({p4.x, p4.y}); in onNodeAt()
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D | SkSGEffectNode.cpp | 26 const RenderNode* EffectNode::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::EffectNode
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D | SkSGColorFilter.cpp | 28 const RenderNode* ColorFilter::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::ColorFilter 30 return this->INHERITED::onNodeAt(p); in onNodeAt()
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D | SkSGImage.cpp | 39 const RenderNode* Image::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::Image
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D | SkSGDraw.cpp | 45 const RenderNode* Draw::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::Draw
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D | SkSGGroup.cpp | 71 const RenderNode* Group::onNodeAt(const SkPoint& p) const { in onNodeAt() function in sksg::Group
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/third_party/skia/modules/sksg/include/ |
D | SkSGEffectNode.h | 27 const RenderNode* onNodeAt(const SkPoint&) const override;
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D | SkSGRenderEffect.h | 140 const RenderNode* onNodeAt(const SkPoint&) const override; 241 const RenderNode* onNodeAt(const SkPoint&) const override;
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D | SkSGOpacityEffect.h | 31 const RenderNode* onNodeAt(const SkPoint&) const override;
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D | SkSGDraw.h | 35 const RenderNode* onNodeAt(const SkPoint&) const override;
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D | SkSGClipEffect.h | 36 const RenderNode* onNodeAt(const SkPoint&) const override;
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D | SkSGImage.h | 37 const RenderNode* onNodeAt(const SkPoint&) const override;
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D | SkSGMaskEffect.h | 41 const RenderNode* onNodeAt(const SkPoint&) const override;
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D | SkSGGroup.h | 43 const RenderNode* onNodeAt(const SkPoint&) const override;
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D | SkSGColorFilter.h | 31 const RenderNode* onNodeAt(const SkPoint&) const final;
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D | SkSGTransform.h | 103 const RenderNode* onNodeAt(const SkPoint&) const override;
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D | SkSGRenderNode.h | 47 virtual const RenderNode* onNodeAt(const SkPoint& p) const = 0;
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/third_party/skia/modules/skottie/src/effects/ |
D | MotionBlurEffect.h | 31 const RenderNode* onNodeAt(const SkPoint&) const override;
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D | RadialWipeEffect.cpp | 36 const RenderNode* onNodeAt(const SkPoint&) const override { return nullptr; } // no hit-testing in onNodeAt() function in skottie::internal::__anonfcc40e060111::RWipeRenderNode
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D | SkSLEffect.cpp | 47 const RenderNode* onNodeAt(const SkPoint&) const override { return nullptr; } // no hit-testing in onNodeAt() function in skottie::internal::__anonca14d6010111::SkSLShaderNode
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D | BuldgeEffect.cpp | 149 const RenderNode* onNodeAt(const SkPoint&) const override { return nullptr; } // no hit-testing in onNodeAt() function in skottie::internal::__anon16f5b1d70111::BulgeNode
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