/third_party/skia/modules/sksg/src/ |
D | SkSGRenderEffect.cpp | 64 SkRect ShaderEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate() function in sksg::ShaderEffect 69 return this->INHERITED::onRevalidate(ic, ctm); in onRevalidate() 83 SkRect Shader::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() function in sksg::Shader 106 SkRect ImageFilterEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate() function in sksg::ImageFilterEffect 116 const auto content_bounds = this->INHERITED::onRevalidate(ic, ctm); in onRevalidate() 163 SkRect ImageFilter::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() function in sksg::ImageFilter
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D | SkSGTransform.cpp | 55 SkRect onRevalidate(InvalidationController* ic, const SkMatrix& ctm) override { in onRevalidate() function in sksg::__anon260e6c910111::Concat 100 SkRect onRevalidate(InvalidationController* ic, const SkMatrix& ctm) override { in onRevalidate() function in sksg::__anon260e6c910111::Inverse 193 SkRect TransformEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate() function in sksg::TransformEffect 201 auto bounds = this->INHERITED::onRevalidate(ic, SkMatrix::Concat(ctm, m)); in onRevalidate()
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D | SkSGOpacityEffect.cpp | 36 SkRect OpacityEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate() function in sksg::OpacityEffect 40 return fOpacity > 0 ? this->INHERITED::onRevalidate(ic, ctm) : SkRect::MakeEmpty(); in onRevalidate()
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D | SkSGClipEffect.cpp | 40 SkRect ClipEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate() function in sksg::ClipEffect 44 auto childBounds = this->INHERITED::onRevalidate(ic, ctm); in onRevalidate()
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D | SkSGRect.cpp | 30 SkRect Rect::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() function in sksg::Rect 66 SkRect RRect::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() function in sksg::RRect
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D | SkSGPaint.cpp | 45 SkRect Color::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate() function in sksg::Color 69 SkRect ShaderPaint::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate() function in sksg::ShaderPaint
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D | SkSGMaskEffect.cpp | 86 SkRect MaskEffect::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate() function in sksg::MaskEffect 90 auto childBounds = this->INHERITED::onRevalidate(ic, ctm); in onRevalidate()
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D | SkSGNode.cpp | 143 fBounds = this->onRevalidate(ic, ctm); in revalidate() 149 fBounds = this->onRevalidate(ic_override, ctm); in revalidate()
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D | SkSGText.cpp | 45 SkRect Text::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() function in sksg::Text 98 SkRect TextBlob::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() function in sksg::TextBlob
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D | SkSGPlane.cpp | 25 SkRect Plane::onRevalidate(InvalidationController*, const SkMatrix&) { in onRevalidate() function in sksg::Plane
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D | SkSGEffectNode.cpp | 30 SkRect EffectNode::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate() function in sksg::EffectNode
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D | SkSGColorFilter.cpp | 33 SkRect ColorFilter::onRevalidate(InvalidationController* ic, const SkMatrix& ctm) { in onRevalidate() function in sksg::ColorFilter 38 return this->INHERITED::onRevalidate(ic, ctm); in onRevalidate()
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/third_party/skia/experimental/skrive/include/ |
D | SkRive.h | 93 virtual void onRevalidate() = 0; 145 void onRevalidate() override; 193 void onRevalidate() override; 223 void onRevalidate() override; 238 void onRevalidate() override; 264 void onRevalidate() override;
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/third_party/skia/modules/sksg/include/ |
D | SkSGRenderEffect.h | 43 SkRect onRevalidate(InvalidationController*, const SkMatrix&) final; 67 SkRect onRevalidate(InvalidationController*, const SkMatrix&) override; 115 SkRect onRevalidate(InvalidationController*, const SkMatrix&) final; 142 SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
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D | SkSGPaint.h | 67 SkRect onRevalidate(InvalidationController*, const SkMatrix&) override; 87 SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
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D | SkSGText.h | 50 SkRect onRevalidate(InvalidationController*, const SkMatrix&) override; 89 SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
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D | SkSGTransform.h | 67 SkRect onRevalidate(InvalidationController*, const SkMatrix&) override { in onRevalidate() function 105 SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
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D | SkSGRect.h | 43 SkRect onRevalidate(InvalidationController*, const SkMatrix&) override; 86 SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
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D | SkSGEffectNode.h | 29 SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
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D | SkSGPlane.h | 30 SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
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D | SkSGOpacityEffect.h | 33 SkRect onRevalidate(InvalidationController*, const SkMatrix&) override;
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/third_party/skia/experimental/skrive/src/ |
D | Shape.cpp | 30 void Shape::onRevalidate() { in onRevalidate() function in skrive::Shape 31 this->INHERITED::onRevalidate(); in onRevalidate()
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D | Color.cpp | 34 void ColorPaint::onRevalidate() {} in onRevalidate() function in skrive::ColorPaint
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D | Rectangle.cpp | 32 void Rectangle::onRevalidate() { in onRevalidate() function in skrive::Rectangle
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D | Ellipse.cpp | 31 void Ellipse::onRevalidate() { in onRevalidate() function in skrive::Ellipse
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