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Searched refs:opaquePaint (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/src/shaders/
DSkShader.cpp172 SkTCopyOnFirstWrite<SkPaint> opaquePaint(rec.fPaint); in onAppendStages() local
174 opaquePaint.writable()->setAlpha(SK_AlphaOPAQUE); in onAppendStages()
177 ContextRec cr(*opaquePaint, rec.fMatrixProvider.localToDevice(), rec.fLocalM, rec.fDstColorType, in onAppendStages()