Searched refs:osr_urgency (Results 1 – 7 of 7) sorted by relevance
217 void TrySetOsrUrgency(Isolate* isolate, JSFunction function, int osr_urgency) { in TrySetOsrUrgency() argument232 function.DebugNameCStr().get(), bytecode.osr_urgency(), osr_urgency); in TrySetOsrUrgency()235 DCHECK_GE(osr_urgency, bytecode.osr_urgency()); // Never lower urgency here. in TrySetOsrUrgency()236 bytecode.set_osr_urgency(osr_urgency); in TrySetOsrUrgency()240 int old_urgency = function.shared().GetBytecodeArray(isolate).osr_urgency(); in TryIncrementOsrUrgency()252 int old_urgency = function.shared().GetBytecodeArray(isolate).osr_urgency(); in TryRequestOsrForCachedOsrCode()
10 osr_urgency: uint32: 3 bit;
1000 inline int osr_urgency() const; in DEFINE_OPERATORS_FOR_FLAGS()
613 os << "OSR urgency: " << osr_urgency() << "\n"; in Disassemble()
1190 int BytecodeArray::osr_urgency() const { in osr_urgency() function
2194 TNode<Word32T> osr_urgency = Word32And(osr_urgency_and_install_target, in IGNITION_HANDLER() local2196 GotoIf(Int32GreaterThan(osr_urgency, loop_depth), &osr); in IGNITION_HANDLER()
2418 copy.set_osr_urgency(raw_source.osr_urgency()); in CopyBytecodeArray()