Searched refs:outHLSL (Results 1 – 2 of 2) sorted by relevance
141 SkSL::String* outHLSL) { in compileD3DProgram() argument150 if (!program || !fGpu->shaderCompiler()->toHLSL(*program, outHLSL)) { in compileD3DProgram()166 GrShaderUtils::PrintLineByLine(GrShaderUtils::PrettyPrint(*outHLSL)); in compileD3DProgram()174 return GrCompileHLSLShader(fGpu, *outHLSL, kind); in compileD3DProgram()
59 SkSL::String* outHLSL);