/third_party/ninja/src/ |
D | deps_log.cc | 208 int out_id = deps_data[0]; in Load() local 223 if (!UpdateDeps(out_id, deps)) in Load() 374 bool DepsLog::UpdateDeps(int out_id, Deps* deps) { in UpdateDeps() argument 375 if (out_id >= (int)deps_.size()) in UpdateDeps() 376 deps_.resize(out_id + 1); in UpdateDeps() 378 bool delete_old = deps_[out_id] != NULL; in UpdateDeps() 380 delete deps_[out_id]; in UpdateDeps() 381 deps_[out_id] = deps; in UpdateDeps()
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D | deps_log.h | 109 bool UpdateDeps(int out_id, Deps* deps);
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/third_party/vk-gl-cts/external/openglcts/modules/common/ |
D | glcRobustBufferAccessBehaviorTests.hpp | 66 static void Generate(const glw::Functions& gl, glw::GLuint& out_id); 105 static void Generate(const glw::Functions& gl, glw::GLuint& out_id); 136 static void Create(const glw::Functions& gl, glw::GLenum stage, glw::GLuint& out_id); 174 static void Create(const glw::Functions& gl, glw::GLuint& out_id); 217 static void Generate(const glw::Functions& gl, glw::GLuint& out_id); 266 static void Generate(const glw::Functions& gl, glw::GLuint& out_id);
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D | glcRobustBufferAccessBehaviorTests.cpp | 173 void Buffer::Generate(const glw::Functions& gl, glw::GLuint& out_id) in Generate() argument 185 out_id = id; in Generate() 270 void Framebuffer::Generate(const glw::Functions& gl, glw::GLuint& out_id) in Generate() argument 282 out_id = id; in Generate() 402 void Program::Create(const glw::Functions& gl, glw::GLuint& out_id) in Create() argument 412 out_id = id; in Create() 560 void Shader::Create(const glw::Functions& gl, glw::GLenum stage, glw::GLuint& out_id) in Create() argument 570 out_id = id; in Create() 689 void Texture::Generate(const glw::Functions& gl, glw::GLuint& out_id) in Generate() argument 701 out_id = id; in Generate() [all …]
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/third_party/ffmpeg/libavfilter/ |
D | src_movie.c | 393 unsigned out_id = FF_OUTLINK_IDX(outlink); in movie_config_output_props() local 394 MovieStream *st = &movie->st[out_id]; in movie_config_output_props() 499 static int movie_push_frame(AVFilterContext *ctx, unsigned out_id) in movie_push_frame() argument 502 MovieStream *st = &movie->st[out_id]; in movie_push_frame() 503 AVFilterLink *outlink = ctx->outputs[out_id]; in movie_push_frame() 528 … av_log(ctx, AV_LOG_VERBOSE, "Discontinuity in stream:%d diff:%"PRId64"\n", out_id, diff); in movie_push_frame() 561 unsigned out_id = FF_OUTLINK_IDX(outlink); in movie_request_frame() local 576 else if (i == out_id) in movie_request_frame()
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/third_party/vk-gl-cts/external/openglcts/modules/gl/ |
D | gl4cBufferStorageTests.cpp | 140 static void Generate(const glw::Functions& gl, glw::GLuint& out_id); 198 static void Generate(const glw::Functions& gl, glw::GLuint& out_id); 230 static void Create(const glw::Functions& gl, glw::GLenum stage, glw::GLuint& out_id); 267 static void Create(const glw::Functions& gl, glw::GLuint& out_id); 316 static void Generate(const glw::Functions& gl, glw::GLuint& out_id); 365 static void Generate(const glw::Functions& gl, glw::GLuint& out_id); 695 void Buffer::Generate(const glw::Functions& gl, glw::GLuint& out_id) in Generate() argument 707 out_id = id; in Generate() 933 void Framebuffer::Generate(const glw::Functions& gl, glw::GLuint& out_id) in Generate() argument 945 out_id = id; in Generate() [all …]
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D | gl4cMultiBindTests.cpp | 186 static void Generate(const glw::Functions& gl, glw::GLuint& out_id); 225 static void Generate(const glw::Functions& gl, glw::GLuint& out_id); 257 static void Create(const glw::Functions& gl, glw::GLenum stage, glw::GLuint& out_id); 296 static void Create(const glw::Functions& gl, glw::GLuint& out_id); 348 static void Generate(const glw::Functions& gl, glw::GLuint& out_id); 521 void Buffer::Generate(const glw::Functions& gl, glw::GLuint& out_id) in Generate() argument 533 out_id = id; in Generate() 620 void Framebuffer::Generate(const glw::Functions& gl, glw::GLuint& out_id) in Generate() argument 632 out_id = id; in Generate() 759 void Program::Create(const glw::Functions& gl, glw::GLuint& out_id) in Create() argument [all …]
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D | gl4cSparseTextureTests.hpp | 90 static void Generate(const Functions& gl, GLuint& out_id);
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D | gl4cEnhancedLayoutsTests.hpp | 205 static void Generate(const glw::Functions& gl, glw::GLuint& out_id); 270 static void Generate(const glw::Functions& gl, glw::GLuint& out_id); 336 static void Create(const glw::Functions& gl, STAGES stage, glw::GLuint& out_id); 791 static void Create(const glw::Functions& gl, glw::GLuint& out_id); 887 static void Generate(const glw::Functions& gl, glw::GLuint& out_id); 950 static void Generate(const glw::Functions& gl, glw::GLuint& out_id);
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D | gl4cSparseTextureTests.cpp | 189 void Texture::Generate(const Functions& gl, GLuint& out_id) in Generate() argument 201 out_id = id; in Generate()
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D | gl4cEnhancedLayoutsTests.cpp | 1936 void Buffer::Generate(const Functions& gl, GLuint& out_id) in Generate() argument 1948 out_id = id; in Generate() 2281 void Framebuffer::Generate(const Functions& gl, GLuint& out_id) in Generate() argument 2293 out_id = id; in Generate() 2406 void Shader::Create(const Functions& gl, STAGES stage, GLuint& out_id) in Create() argument 2417 out_id = id; in Create() 2956 void Program::Create(const Functions& gl, GLuint& out_id) in Create() argument 2966 out_id = id; in Create() 3358 void Texture::Generate(const Functions& gl, GLuint& out_id) in Generate() argument 3370 out_id = id; in Generate() [all …]
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