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Searched refs:pLockedRect (Results 1 – 8 of 8) sorted by relevance

/third_party/mesa3d/src/gallium/frontends/nine/
Dsurface9.c428 D3DLOCKED_RECT *pLockedRect, in NineSurface9_LockRect() argument
438 pLockedRect, pRect, in NineSurface9_LockRect()
448 user_assert(pLockedRect, E_POINTER); in NineSurface9_LockRect()
449 pLockedRect->pBits = NULL; in NineSurface9_LockRect()
509 pLockedRect->Pitch = This->desc.Width; in NineSurface9_LockRect()
510 pLockedRect->pBits = data + box.y * This->desc.Width + box.x; in NineSurface9_LockRect()
512 pLockedRect->Pitch = stride; in NineSurface9_LockRect()
513 pLockedRect->pBits = data + in NineSurface9_LockRect()
519 DBG("returning system memory %p\n", pLockedRect->pBits); in NineSurface9_LockRect()
532 pLockedRect->pBits = pipe->texture_map(pipe, resource, in NineSurface9_LockRect()
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Dcubetexture9.c235 D3DLOCKED_RECT *pLockedRect, in NineCubeTexture9_LockRect() argument
242 This, FaceType, Level, pLockedRect, pRect, Flags); in NineCubeTexture9_LockRect()
247 return NineSurface9_LockRect(This->surfaces[s], pLockedRect, pRect, Flags); in NineCubeTexture9_LockRect()
Dtexture9.c280 D3DLOCKED_RECT *pLockedRect, in NineTexture9_LockRect() argument
285 This, Level, pLockedRect, pRect, Flags); in NineTexture9_LockRect()
289 return NineSurface9_LockRect(This->surfaces[Level], pLockedRect, in NineTexture9_LockRect()
Dtexture9.h65 D3DLOCKED_RECT *pLockedRect,
Dcubetexture9.h67 D3DLOCKED_RECT *pLockedRect,
Dsurface9.h164 D3DLOCKED_RECT *pLockedRect,
Dnine_lock.c459 D3DLOCKED_RECT *pLockedRect, in LockCubeTexture9_LockRect() argument
465 r = NineCubeTexture9_LockRect(This, FaceType, Level, pLockedRect, pRect, Flags); in LockCubeTexture9_LockRect()
2697 D3DLOCKED_RECT *pLockedRect, in LockSurface9_LockRect() argument
2703 r = NineSurface9_LockRect(This, pLockedRect, pRect, Flags); in LockSurface9_LockRect()
2939 D3DLOCKED_RECT *pLockedRect, in LockTexture9_LockRect() argument
2945 r = NineTexture9_LockRect(This, Level, pLockedRect, pRect, Flags); in LockTexture9_LockRect()
/third_party/mesa3d/include/D3D9/
Dd3d9.h154 …virtual HRESULT WINAPI LockRect(D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect
338 virtual HRESULT WINAPI LockRect(D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD Flags) = 0;
366 …virtual HRESULT WINAPI LockRect(UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pRect, DWORD …
706 …Texture9 *This, D3DCUBEMAP_FACES FaceType, UINT Level, D3DLOCKED_RECT *pLockedRect, const RECT *pR…
1474 …HRESULT (WINAPI *LockRect)(IDirect3DSurface9 *This, D3DLOCKED_RECT *pLockedRect, const RECT *pRect…
1604 …HRESULT (WINAPI *LockRect)(IDirect3DTexture9 *This, UINT Level, D3DLOCKED_RECT *pLockedRect, const…