Searched refs:pSrcUV (Results 1 – 2 of 2) sorted by relevance
107 void CDenoiser::WaverageDenoiseChroma (uint8_t* pSrcUV, int32_t iWidth, int32_t iHeight, int32_t iS… in WaverageDenoiseChroma() argument110 pSrcUV = pSrcUV + UV_WINDOWS_RADIUS * iStride; in WaverageDenoiseChroma()113 m_pfDenoise.pfWaverageChromaFilter8 (pSrcUV + w, iStride); in WaverageDenoiseChroma()117 Gauss3x3Filter (pSrcUV + w, iStride); in WaverageDenoiseChroma()119 pSrcUV += iStride; in WaverageDenoiseChroma()
96 void WaverageDenoiseChroma (uint8_t* pSrcUV, int32_t width, int32_t height, int32_t stride);