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Searched refs:pending_barriers_bos (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_resource_state.cpp217 ctx->pending_barriers_bos = _mesa_pointer_set_create(nullptr); in d3d12_context_state_table_init()
229 _mesa_set_destroy(ctx->pending_barriers_bos, nullptr); in d3d12_context_state_table_destroy()
467 _mesa_set_add(ctx->pending_barriers_bos, res->bo); in d3d12_transition_resource_state()
517 _mesa_set_add(ctx->pending_barriers_bos, res->bo); in d3d12_transition_subresources_state()
523 set_foreach_remove(ctx->pending_barriers_bos, entry) { in d3d12_apply_resource_states()
Dd3d12_context.h185 struct set *pending_barriers_bos; member