Searched refs:poi (Results 1 – 4 of 4) sorted by relevance
/third_party/skia/modules/skottie/src/ |
D | Camera.cpp | 20 const SkV3& poi, in ComputeCameraMatrix() argument 30 { poi.x, poi.y, poi.z }, in ComputeCameraMatrix() 80 this->poi(position), in totalMatrix() 86 SkV3 CameraAdaper::poi(const SkV3& pos) const { in poi() function in skottie::internal::CameraAdaper 111 poi = { pos.x, pos.y, -pos.z - 1 }, in DefaultCameraTransform() local 115 ComputeCameraMatrix(pos, poi, rot, viewport_size, kDefaultAEZoom)); in DefaultCameraTransform()
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D | Camera.h | 35 SkV3 poi(const SkV3& pos) const;
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/third_party/skia/third_party/externals/abseil-cpp/absl/strings/internal/ |
D | char_map_test.cc | 126 std::vector<size_t> poi = {0, 1, 2, 3, 4, 7, 8, 9, 15, in TEST() local 129 for (auto lo = poi.begin(); lo != poi.end(); ++lo) { in TEST() 131 for (auto hi = lo; hi != poi.end(); ++hi) { in TEST()
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/third_party/node/deps/v8/tools/ |
D | windbg.js | 189 function poi(address) { function 326 let pobj = poi(location.address); // handles use uncompressed pointers 707 (hsd.next.address - poi(last_block))/ptr_size; 716 const location = poi(block + i * ptr_size); 717 print(` ${hex(location)}->${hex(poi(location))}`); 721 let location = poi(last_block); 723 for (let location = poi(last_block); location < hsd.next.address; 725 print(` ${hex(location)}->${hex(poi(location))}`);
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