/third_party/mesa3d/src/gallium/drivers/d3d12/ |
D | d3d12_lower_point_sprite.c | 33 nir_variable *pos_out; member 59 state->pos_out = var; in find_outputs() 188 nir_store_var(b, state->pos_out, pos, 0xf); in lower_emit_vertex()
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D | d3d12_blit.cpp | 630 nir_variable *pos_out = nir_variable_create(b.shader, nir_var_shader_out, in get_stencil_resolve_vs() local 632 pos_out->data.location = VARYING_SLOT_POS; in get_stencil_resolve_vs() 634 nir_store_var(&b, pos_out, nir_load_var(&b, pos_in), 0xf); in get_stencil_resolve_vs()
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/third_party/mesa3d/src/gallium/drivers/vc4/ |
D | vc4_blit.c | 200 nir_variable *pos_out = nir_variable_create(b.shader, nir_var_shader_out, in vc4_get_yuv_vs() local 202 pos_out->data.location = VARYING_SLOT_POS; in vc4_get_yuv_vs() 204 nir_store_var(&b, pos_out, nir_load_var(&b, pos_in), 0xf); in vc4_get_yuv_vs()
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/third_party/f2fs-tools/tools/f2fs_io/ |
D | f2fs_io.h | 206 u64 pos_out; /* start position in dst_fd */ member
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/third_party/mesa3d/src/gallium/drivers/svga/ |
D | svga_surface.c | 922 float *pos_out) in svga_get_sample_position() argument 987 pos_out[0] = positions[sample_index][0]; in svga_get_sample_position() 988 pos_out[1] = positions[sample_index][1]; in svga_get_sample_position()
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/third_party/mesa3d/src/gallium/drivers/v3d/ |
D | v3d_blit.c | 587 nir_variable *pos_out = nir_variable_create(b.shader, in v3d_get_sand8_vs() local 590 pos_out->data.location = VARYING_SLOT_POS; in v3d_get_sand8_vs() 591 nir_store_var(&b, pos_out, nir_load_var(&b, pos_in), 0xf); in v3d_get_sand8_vs()
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/third_party/mesa3d/src/amd/vulkan/ |
D | radv_meta_blit.c | 44 nir_variable *pos_out = nir_variable_create(b.shader, nir_var_shader_out, vec4, "gl_Position"); in build_nir_vertex_shader() local 45 pos_out->data.location = VARYING_SLOT_POS; in build_nir_vertex_shader() 53 nir_store_var(&b, pos_out, outvec, 0xf); in build_nir_vertex_shader()
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D | radv_meta_blit2d.c | 395 nir_variable *pos_out = nir_variable_create(b.shader, nir_var_shader_out, vec4, "gl_Position"); in build_nir_vertex_shader() local 396 pos_out->data.location = VARYING_SLOT_POS; in build_nir_vertex_shader() 403 nir_store_var(&b, pos_out, outvec, 0xf); in build_nir_vertex_shader()
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/third_party/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_resource.c | 1669 unsigned sample_index, float *pos_out) in fd_get_sample_position() argument 1704 pos_out[0] = ptr[sample_index][0] / 16.0f; in fd_get_sample_position() 1705 pos_out[1] = ptr[sample_index][1] / 16.0f; in fd_get_sample_position()
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/third_party/libfuse/test/ |
D | test_syscalls.c | 836 off_t pos_in = 0, pos_out = 0; in test_copy_file_range() local 864 res = copy_file_range(fd_in, &pos_in, fd_out, &pos_out, datalen, 0); in test_copy_file_range()
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