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Searched refs:pred_state (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/freedreno/ir3/
Dir3_ra.c1930 struct ra_block_state *pred_state = &ctx->blocks[pred->index]; in handle_live_in() local
1932 if (!pred_state->visited) in handle_live_in()
2093 struct ra_block_state *pred_state = &ctx->blocks[pred->index]; in insert_live_in_move() local
2095 if (!pred_state->visited) in insert_live_in_move()
2118 if (!pred_state->renames) in insert_live_in_move()
2119 pred_state->renames = _mesa_pointer_hash_table_create(ctx); in insert_live_in_move()
2120 _mesa_hash_table_insert(pred_state->renames, interval->interval.reg, in insert_live_in_move()
Dir3_spill.c257 struct ra_spill_block_state *pred_state = &ctx->blocks[pred->index]; in compute_block_next_distance() local
265 unsigned block_distance = pred_state->cycles + (loop_exit ? 100000 : 0); in compute_block_next_distance()
270 pred_state->next_use_end[j]) { in compute_block_next_distance()
271 pred_state->next_use_end[j] = state->next_use_start[j] + in compute_block_next_distance()
285 pred_state->next_use_end[src]) { in compute_block_next_distance()
286 pred_state->next_use_end[src] = phi->dsts[0]->next_use + in compute_block_next_distance()
/third_party/node/deps/v8/src/compiler/backend/
Dregister-allocator.cc3355 const auto& pred_state = data()->GetSpillState(pred); in ComputeStateFromManyPredecessors() local
3356 for (LiveRange* range : pred_state) { in ComputeStateFromManyPredecessors()