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Searched refs:prev_patch_outputs (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/d3d12/
Dd3d12_compiler.h132 uint32_t prev_patch_outputs; member
Dd3d12_compiler.cpp761 expect->ds.prev_patch_outputs != have ->ds.prev_patch_outputs) in d3d12_compare_shader_keys()
849 hash += key->ds.prev_patch_outputs; in d3d12_shader_key_hash()
895 key->ds.prev_patch_outputs = patch_mask; in d3d12_fill_shader_key()