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Searched refs:previous_stage (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_shader_args.c154 gl_shader_stage previous_stage, bool needs_view_index, bool has_ngg_query, in allocate_user_sgprs() argument
196 if (previous_stage == MESA_SHADER_VERTEX) in allocate_user_sgprs()
207 if (previous_stage == MESA_SHADER_VERTEX) { in allocate_user_sgprs()
209 } else if (previous_stage == MESA_SHADER_MESH) { in allocate_user_sgprs()
281 gl_shader_stage previous_stage) in declare_vs_specific_input_sgprs() argument
287 (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) { in declare_vs_specific_input_sgprs()
506 bool has_previous_stage, gl_shader_stage previous_stage, in set_vs_specific_input_locs() argument
513 (has_previous_stage && previous_stage == MESA_SHADER_VERTEX))) { in set_vs_specific_input_locs()
538 bool has_previous_stage, gl_shader_stage previous_stage, in radv_declare_shader_args() argument
547 previous_stage = stage; in radv_declare_shader_args()
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Dradv_shader_args.h89 bool has_previous_stage, gl_shader_stage previous_stage,
/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader.c836 add_part(shader->previous_stage); in si_shader_binary_open()
1174 if (shader->previous_stage && shader->previous_stage->binary.llvm_ir_string) { in si_shader_dump()
1176 fprintf(file, "%s\n", shader->previous_stage->binary.llvm_ir_string); in si_shader_dump()
1191 if (shader->previous_stage) in si_shader_dump()
1192 si_shader_dump_disassembly(sscreen, &shader->previous_stage->binary, stage, in si_shader_dump()
2120 shader->previous_stage = ls_main_part; in si_shader_select_tcs_parts()
2152 shader->previous_stage = es_main_part; in si_shader_select_gs_parts()
2530 assert(!shader->previous_stage || shader->wave_size == shader->previous_stage->wave_size); in si_create_shader_variant()
2539 if (shader->previous_stage) { in si_create_shader_variant()
2541 MAX2(shader->config.num_sgprs, shader->previous_stage->config.num_sgprs); in si_create_shader_variant()
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Dsi_debug.c923 if (shader->previous_stage) { in si_print_annotated_shader()
924 si_add_split_disasm(screen, &rtld_binaries[1], &shader->previous_stage->binary, &inst_addr, in si_print_annotated_shader()
Dsi_shader.h847 struct si_shader *previous_stage; /* for GFX9 */ member